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Saturday, December 16, 2017

We Happy Few - Technicolor Update

I have decided against doing another series on We Happy Few until its full release in April 2018. The Technicolor Update (last major for the early release version), as it is known, does contain a LOT of new material; but is rather buggy too. In fact, after numerous tries, I have yet to manage a complete play-thru where something did not fail. For the benefit of the developers and others, here is a brief run-down on the most commonly occurring bugs and fixes, if sorted out:
  1.  Metal Shutters on Old Soldier's homes - On every play-thru the metal shutters would come down at some point, usually an end of day, and never re-open. Depending on where I was, the only re-course was to use the developers console to "ghost" in or out to finish things.
  2. Vanishing Skill Books - Before leaving Eel Holm Pie, all skill books found will be lost at some point. At first I thought this was associated with picking up the health skill book found in the rafters of the puppet theater (where you rescue Peachy). Further testing demonstrated this would ALWAYS occur after picking up the 8th, 9th, or 10th book; not clear on the exact number. Only way to avoid this is to avoid picking up books in the Eel Holm area until after traveling to Lud's Holms and then back. This was only test a very few times to see if this would avoid the loss of any skill books, so I'm not sure if it is a good fix. It is the only way found to avoid it.
  3. Failures Involving Jubulator - Once you become tired while in the underground area, it seems wherever you are in that quest line will start to fail with no ability to recover. There is no place to rest once down there, after all. For example, if you haven't crashed the Jubulator you'll become stuck in and endless loop of that happening, your death, and crash again. "Ghosting" out and returning does not get you out of that loop. If you are to the combat point when you become over tired, either Peter or the "bad" Jubulator will vanish (or - in the case of the Jubulator - double itself) making completion of the quest impossible.  Again, attempts to "ghost out" and return later did not change anything. 
  4. Tranquilizer Darts Not Working - Not really a bug, but a major flaw in that they don't work as before. Yes, those hit will become tired but option to knock them out is no longer available.

Wednesday, August 23, 2017

Health Challenges - August 2017

Most of my viewers know that I'm dealing with a fair number of health issues. The tremor, in particular, has gotten quite bad over this past year. After reviewing all my meds, the plan is to change some of those out for others in hopes of improvement. These all being drugs that effect my brain & nerves, sudden changes cannot occur or it could make things even worse (seizures, stroke, etc.).

After 2 weeks I'm off the 1st one and about ready to start phasing out the next. However, this has made the tremor even worse. I have not given up on doing videos, but I'm not going to post ones that are really horrible either! So bear with me folks, there will be new videos coming eventually!

Thursday, February 2, 2017

Journal's Table of Contents

Blogger's software doesn't support menu systems of any sort, so this post will act as a Table of Contents. Posts will be categorized under Headings by Subject so as to make it easier to find what you are looking for.

Table of Contents

Tuesday, January 24, 2017

We Happy Few - Game Saved Game File Location

As outlined by seleste [developer] on Steam, the easiest way is to:

"From your Windows desktop, press the Windows key + R together. This will bring up the “Run” dialog. Type in %LOCALAPPDATA%\GlimpseGame and press Ok.

This will bring up a File Explorer window showing the directory where the game stores its local data. You should see a folder called Saved."

Thanks selestefor posting that!